Having a tilt, jab or spacing move countered isn't a big deal. On top of this Witch time turns every attack thrown at her into a serious Commitment. On top of this her Downward After Burner Kick is relatively safe on shield (due to the bounce) and has a landing hitbox making it relatively hard to punish while having the potential to lead to a zero-death. In practice jump cancel Witch Twist completely removes the problems she should have OOS. Her bad frame data and movement SHOULD make her approach options bad and her OOS similarly bad. Having a high risk gameplan is by no means unique and that's what Bayo seems like looking at her numbers. Her weakness should be her neutral due to her bad frame data and run/air speed. She's fundamentally a pretty unfair character. Some certainly agree with the move, too, with user Volnutt_Trigger giving a lengthy breakdown. The ban seems to have been made 'official', but as mentioned above individual tournament organisers in Spain may not apply it. We did ban Kokonoe on release in BlazBlue though, but that's not smash.Īs far as tournament results, Bayo players have made notable upsets (top40ish player beating top10, or top6 destroying everyone), but as she's not played by many people she's not dominating all results. We do restrict Miis to guest, but with any moveset.
No other character is banned in Spain or has ever been in the history of Smash.
However, at the end of the day, each TO will set up rules for his own tournament, so it's not impossible to have more tournaments with Bayonetta allowed, although the tournament might have low attendance. Most TO agree with the ban and will actually ban her in their own tournaments. It might be detrimental for competing outside of our country, but that's it. This is what I mean as toxic.īanning bayonetta won't be very detrimental to our community, at worst there is only one or two players who would stop attending.
If left allowed, a lot of people would drop out of the tournaments, scene and the game, and thus it's not worth it to have her allowed. When just ~7% of votes are against actually banning her (rest is either yes or I dunno) she is toxic. However, since recent tournaments a lot of people are starting to pick her and we're seeing MK 2.0 case, so banning her before everyone mains her is in our opinion the best option. If bayonetta is banned, they'll probably go back to their old mains. We had more bayonetta players (mostly as secondaries) but they dropped her because they felt it was unfair. In Spain there's just 3 actual Bayonetta mains as of now (over 400 people!), and two of them do agree with the ban. It all stems from a perception in Spain that the character is over-powered and 'broken', with one of the country's top players (Greward) posting the following on Reddit. That seems to be happening with Bayonetta, with the competitive scene in Spain running a vote that looks to have banned the character from tournaments. It's also the top players that can highlight potential issues in the character roster, notably if some fighters are over-powered. With the top players mastering movesets and identifying weakness right down to individual frames, it's continuing to grow both as a competitive scene and as a popular spectator sport online. for Wii U, the competitive scene naturally takes the game to another level.
While many of us play and enjoy Super Smash Bros.